Perhaps the most obvious targets for BeatStep Pro's sequencers are hardware synths and samplers, but we had just as much fun controlling standalone music apps on our laptop. It's a fantastic addition, particularly with a user-defined scale or drum kit, and especially when used in a live setting What a DIN One particularly cool feature is the Randomiser, which uses Randomness and Probability controls to fire off random notes, the former determining how far from your programmed notes to stray, the latter defining how often that straying happens. MIDI channels can be individually assigned for each sequencer, but not for individual sequences, which would have been a nice touch, allowing live performers to instantly access other devices/instruments, simply by changing sequence. Up to 16 sequences can be stored in memory per sequencer, and the whole lot can be saved into 16 global preset slots. It can be programmed in the traditional select-drum-and-engage-steps-for-it system, or by recording patterns live using the pads, and it works just like the melodic sequencers, but across 16 channels. The drum sequencer, so sorely lacking from the original BeatStep, comes next, enabling you to craft whole live performances entirely from the one unit. Using this simple system, even a total novice can create sequences in minutes - it's great. There's no pre-quantise, though, so while performances are automatically quantised when you play them back, true live performance is trickier than with, say, Push and Ableton Live.įor post-performance editing, the 16 numbered rotaries correspond to the matching step numbers, and adjust things like the note of each step, Shift (nudging notes slightly off the timing grid), Velocity (effectively step volume) and Gate (the length of the note). "Sequences are programmed or recorded in real time using 16 step buttons."
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